DEVLOG
Oct 23, 2026 · 2 min
Delvestead Cloud Saves: One Hero on Every Device
Delvestead syncs characters between the browser, Mac and Windows with a free account: how linking a device works, what is stored, and what happens on conflicts.
BlogCategory
How the game is built, update by update.
Delvestead is made by one developer in Godot. The devlog covers the art pipeline, the systems behind the runs and the home, and what each update changed.
Delvestead syncs characters between the browser, Mac and Windows with a free account: how linking a device works, what is stored, and what happens on conflicts.
Every hero, creature and boss in Delvestead is a small 3D model rendered into pixel art. How the pipeline works, and why everything just became blocky.